What kind of world will you help make? Will you survive to enjoy it? Why do you remember doing this before? Your choices will directly affect the lives of your friends and the fate of the colony. Explore the wilderness, study, fall in love, discover strange creatures, and deal with the consequences of your actions. Growing up in humanity’s first extrasolar space colony means navigating a new world full of wonder, danger, and beauty. This isn't really tracked in game, but it's a collection so why not.About This Game The Choices You Make, Make You. Sneak out during 11 Wet season and encounter the Manticore Work in the Cafe event (Age 18+, Dys still around, done job 10+ times) Living Quarters event with Tammy (after baby born, so 18Q2) This event will appear on any expedition that isn't Sneak Out) Alternatively, at least once, but have done 15+ expeditions. Sym first meeting event (You must have met "Mysterious Stranger" 3+ times to trigger this. SFC event in Admin about smell (Age 11-13, 3rd in the series of SFC events) Just don't "sit this one out" Rex relationship 100 event (Age 18+) Choose "Let's get out of here. Nomi relationship 100 event (in their relationship 60 event where they ask about Sol's future career, support their artistic ambition) Timeline event post 14W3 (if still starving) See Dys transform (After Dys runs away, go to "Survey the Ridge" (Age 19+) and find him. Timeline event post 16P1 (Shimmer not cured) Socks event in Geoponics (Age 15-16, Cal 10+, Socks is still around) Socks event in Geoponics (Age 17+, Cal 10+, Socks is still around, Lum is still leader) Timeline event post 13W3 (If Pixie beans are still on the menu and Tammy is alive) During default ending (the one where you see the intro cinematic), choose "Shield"
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